Batomon Showdown Berroon

Berroon makes the next specified number of shop items Berries at battle start. Shiny also gains Damage when you use an item; the Berry count stays the same in both forms.

Berroon is listed as Tier 2, Cost 20, Type grass.

Shop Berries and Shiny item use

The Berry effect changes what upcoming items will be; it does not state that it adds shop slots. The Shiny text describes a separate item-use event, giving Berroon Damage rather than making that gain a battle-start-only event.

The Shiny item-use gain is not explicitly marked permanently or for this battle. Its duration and the exact set of qualifying item-use events are therefore left open.

Older item effects and retrigger reports

An older player video discusses Coffee and extra items. A later video from the same player says the extra items have been replaced by Berries. These are player reports, not an official account of the change.

An archived community thread first reports that Repeater Charm and Draconarch fail to reactivate Berroon. Its last reply instead says it was fixed and that Draconarch, Coffee and relics work. Neither a current bug nor an official fix is established by these posts.

Levels and Normal versus Shiny

Damage, Cooldown and Berry counts are shared by the two forms. The final column is the separate Shiny item-use effect.

Berroon level comparison
Cooldown is measured in seconds.
LevelDamageCooldownUpcoming BerriesShiny Damage per item use
1404s110
2404s220
3404s330
41604s660

Berroon questions

Does Shiny produce more Berries?

The count matches Normal at each level. Shiny adds a separate Damage gain when you use an item.

Which shop slots change, and what happens on a reroll?

Slot assignment, rerolls, accumulated activations, limits and the eligible Berry pool remain unconfirmed.

Is Berroon limited to one activation per battle?

The historical discussion does not establish that limit. Reports of failure and later success are both preserved above; neither settles current behavior.

Separate upcoming Berries, item-use growth and the historical retrigger reports.

Sources

Reported. Ability descriptions and level values come from third-party reference material. Player accounts are identified where discussed.