Batomon Showdown Blazewing
Blazewing applies Burn through repeated casts. Shiny has more casts but less Burn per cast than Normal at every level. Neither form has a separate ability, so its base Burn and cast count are the key comparison.
Tier 4 · Cost 35 · Types: Fire / Flying
Burn per cast and repeated casts
Compare Burn per cast with Cast count: Shiny lowers the first and increases the second at every level. Cooldown stays the same across both forms and all four levels.
Burn is applied as a status on each basic cast; it is not an immediate Damage value. Neither form needs a separate ability to produce this basic effect.
Level four changes both cast count and Burn per cast. Use that row directly rather than extending the earlier levels' progression.
Levels and Normal/Shiny comparison
Read each row for the corresponding level.
| Level | Cooldown (s) | Cast count (Normal) | Cast count (Shiny) | Burn (Normal) | Burn (Shiny) |
|---|---|---|---|---|---|
| 1 | 5 | 3 | 4 | 5 | 4 |
| 2 | 5 | 5 | 6 | 5 | 4 |
| 3 | 5 | 7 | 8 | 5 | 4 |
| 4 | 5 | 28 | 32 | 10 | 8 |
Practical limits
Shiny's higher cast count does not mean it has higher Burn per cast. This table does not promise that every cast completes or turn applied Burn into a final damage total.
Sources
Game data files provide Blazewing’s identity, base stats, ability text and the conditions described here.