Batomon Showdown Blazewing

Blazewing applies Burn through repeated casts. Shiny has more casts but less Burn per cast than Normal at every level. Neither form has a separate ability, so its base Burn and cast count are the key comparison.

Tier 4 · Cost 35 · Types: Fire / Flying

Burn per cast and repeated casts

Compare Burn per cast with Cast count: Shiny lowers the first and increases the second at every level. Cooldown stays the same across both forms and all four levels.

Burn is applied as a status on each basic cast; it is not an immediate Damage value. Neither form needs a separate ability to produce this basic effect.

Level four changes both cast count and Burn per cast. Use that row directly rather than extending the earlier levels' progression.

Levels and Normal/Shiny comparison

Read each row for the corresponding level.

Blazewing level stats
Shared columns apply to Normal and Shiny. Values are base stats; ability gains are described above.
LevelCooldown (s)Cast count (Normal)Cast count (Shiny)Burn (Normal)Burn (Shiny)
153454
255654
357854
452832108

Practical limits

Shiny's higher cast count does not mean it has higher Burn per cast. This table does not promise that every cast completes or turn applied Burn into a final damage total.

Sources

Game data files provide Blazewing’s identity, base stats, ability text and the conditions described here.