Batomon Showdown Cicadence
Cicadence triggers the Bug ally above it. Shiny also gives that target 10 permanent Damage at every listed level; this extra effect is not a level-by-level increase.
Cicadence is listed as Tier 3, Cost 25, Type bug.
The Bug ally above and Shiny Damage
The target must be the Bug ally directly above, not any Bug ally or every adjacent monster. Trigger uses that target’s current Multicast while keeping its normal cooldown progress.
All four Shiny descriptions add 10 Damage permanently to the target. Permanent gains are described as carrying into later battles of the same run, not as a guarantee across runs.
Levels and Normal versus Shiny
These numeric panel fields match across the two forms. The Shiny-only ability text is explained above; unlisted Multicast values are not inferred.
| Level | Damage | Cooldown | Multicast |
|---|---|---|---|
| 1 | 100 | 6s | — Pending audit: not displayed |
| 2 | 100 | 3s | — Pending audit: not displayed |
| 3 | 100 | 2s | — Pending audit: not displayed |
| 4 | 200 | 2s | 2 |
Cicadence questions
Does Shiny add more Damage at higher levels?
The displayed extra gain remains 10 at all four levels. Do not turn it into a 10/20/30/40 progression.
What if the slot above is empty or not Bug?
Those outcomes and special target redirection remain unconfirmed.
Is the Damage added before the triggered cast?
The precise order of Trigger and the Damage gain has not been established. Copying and cross-run inheritance are also unconfirmed.
Check target eligibility and the extra Shiny effect separately.
Sources
Reported. Ability descriptions and level values come from third-party reference material.