Batomon Showdown Frizzly
Frizzly triggers itself at the start of the battle, and its Shock value grows with level.
Frizzly is listed as Tier 2, Cost 25, Type electric.
Triggering itself at battle start
The listed effect is Trigger this, so the ability acts on this monster at the start of the battle.
Shiny keeps that effect and adds a permanent Shock gain that rises with level: +1, +2, +3 and +4.
Levels and Normal versus Shiny
Cooldown and Damage stay the same at every level. Shock rises with level, and level 4 also raises the cast count.
| Level | Cooldown | Cast count | Damage | Shock |
|---|---|---|---|---|
| 1 | 7s | 1 | 1 | 8 |
| 2 | 7s | 1 | 1 | 16 |
| 3 | 7s | 1 | 1 | 24 |
| 4 | 7s | 2 | 1 | 48 |
Frizzly questions
What does Shiny add?
A permanent Shock gain alongside the same trigger: +1, +2, +3 and +4 by level.
Separate the battle-start trigger from the ordinary timed cast.
Sources
Level values, ability wording and trigger labels are read from the game's own data files for a fixed build.