Batomon Showdown Fumungus
Fumungus adds Damage based on the Poison already on the enemy, and the multiplier is what rises with level.
Fumungus is listed as Tier 4, Cost 40, Type grass and toxic.
Scaling with the Poison on the enemy
At Normal level 1 the listed wording carries no multiplier at all; the multiplier appears from level 2 onward as 2x, 3x and 12x.
Shiny uses its own multipliers at every level: 1.2x, 2.4x, 3.6x and 14.4x.
Levels and Normal versus Shiny
The listed Poison rises at level 4 and the cooldown shortens there. The multiplier differs between the forms at every level.
| Level | Poison | Poison multiplier (Normal) | Poison multiplier (Shiny) | Cooldown |
|---|---|---|---|---|
| 1 | 6 | Not stated; reads as equal to the Poison | 1.2x | 3s |
| 2 | 6 | 2x | 2.4x | 3s |
| 3 | 6 | 3x | 3.6x | 3s |
| 4 | 12 | 12x | 14.4x | 1.5s |
Fumungus questions
Does Shiny change the input?
No. Shiny lists higher multipliers and uses the same input, the Poison on the enemy.
Read the multiplier as applying to the enemy's Poison, not to the monster's own value.
Sources
Level values, ability wording and trigger labels are read from the game's own data files for a fixed build.