Batomon Showdown Gaiadrasil

Gaiadrasil has additional Damage based on the total Damage of adjacent allies, excluding other Gaiadrasil. Its panel lists a percentage and Cooldown rather than a fixed Damage value.

Gaiadrasil is listed as Tier 5, Cost 60, Type grass.

Ongoing Damage and excluded allies

The guide describes Ongoing contributions as active while their source is active. Knockout or ability disable stops that contribution; disabling Ongoing does not itself prevent the monster’s ordinary cast.

The ability uses adjacent allies’ total Damage and explicitly excludes other Gaiadrasil. Ordinary adjacency does not include diagonals. A missing fixed Damage field is not evidence of zero Damage.

Levels and Normal versus Shiny

Compare the percentage of adjacent Damage separately from cooldown. The percentage columns are not fixed Damage totals.

Gaiadrasil level comparison
Cooldown is measured in seconds.
LevelCooldownNormal additional DamageShiny additional Damage
19s100% of adjacent total120% of adjacent total
24.5s100% of adjacent total120% of adjacent total
33s100% of adjacent total120% of adjacent total
43s1000% of adjacent total1200% of adjacent total

Gaiadrasil questions

Why is there no fixed Damage number?

The panel describes additional Damage through an adjacent-total percentage and does not list a fixed Damage value. This table preserves that distinction.

Can two Gaiadrasil contribute Damage to each other?

The text excludes other Gaiadrasil from the adjacent-total calculation. It does not establish every copying or transformation case.

When does the adjacent total update?

Exact recalculation timing, changing Damage bases and same-tick or circular dependencies remain unconfirmed.

Distinguish the stated contribution from unconfirmed recalculation details.

Video damage examples do not establish a maximum.

Sources

Reported. Ability descriptions and level values come from third-party reference material.