Batomon Showdown Mosslug
Mosslug is a Water / Grass monster with healing casts and an On Cast Damage gain for the battle. Shiny increases both its Heal values and the Damage gained at each level.
Tier 1 · Cost 10 · Types: Water / Grass
Healing casts and battle Damage
On Cast, Mosslug gains Damage for this battle. At levels 1–4, Normal gains +20, +40, +60 and +120 Damage; Shiny gains +24, +48, +72 and +144 Damage.
Heal is a separate base cast stat, shown below for each form. Both forms have a base cooldown of 6 seconds at every level.
Levels and Normal/Shiny comparison
Read each row for the corresponding level.
| Level | Cooldown (s) | Heal (Normal) | Heal (Shiny) |
|---|---|---|---|
| 1 | 6 | 30 | 36 |
| 2 | 6 | 60 | 72 |
| 3 | 6 | 90 | 108 |
| 4 | 6 | 90 | 108 |
Practical limits
This page does not establish an event sequence or calculate total output from repeated casts.
Sources
Game data files provide Mosslug’s identity, base stats and ability text.