Batomon Showdown Mosslug

Mosslug is a Water / Grass monster with healing casts and an On Cast Damage gain for the battle. Shiny increases both its Heal values and the Damage gained at each level.

Tier 1 · Cost 10 · Types: Water / Grass

Healing casts and battle Damage

On Cast, Mosslug gains Damage for this battle. At levels 1–4, Normal gains +20, +40, +60 and +120 Damage; Shiny gains +24, +48, +72 and +144 Damage.

Heal is a separate base cast stat, shown below for each form. Both forms have a base cooldown of 6 seconds at every level.

Levels and Normal/Shiny comparison

Read each row for the corresponding level.

Mosslug level stats
Shared columns apply to Normal and Shiny. Values are base stats; ability gains are described above.
LevelCooldown (s)Heal (Normal)Heal (Shiny)
163036
266072
3690108
4690108

Practical limits

This page does not establish an event sequence or calculate total output from repeated casts.

Sources

Game data files provide Mosslug’s identity, base stats and ability text.