Batomon Showdown Prismagon

Prismagon is a Dragon monster that gains Damage permanently on cast for each unique type on its team. Shiny increases the gain per type, while its base Damage and cooldown match Normal.

Tier 4 · Cost 45 · Types: Dragon

Permanent Damage from unique team types

On Cast, Normal gains +10, +20, +30 and +240 Damage permanently per unique team type at levels 1–4. Shiny gains +12, +24, +36 and +288 per type.

Each different type on Prismagon’s team contributes once to the count. Repeated instances of the same type do not add to that count. The gain goes to Prismagon itself.

Levels and Normal/Shiny comparison

Read each row for the corresponding level.

Prismagon level stats
Normal and Shiny share these base stats. Ability effects are described above.
LevelCooldown (s)Damage
14.5100
24.5100
34.5100
44.5100

Practical limits

Use the per-type gain separately from base Damage. A team-dependent current total is not shown here. The All-type special case and carryover into a new run have not been established by this comparison.

Sources

Game data files provide Prismagon’s identity, base stats, ability text and the conditions described here.