Batomon Showdown Runerock
Runerock provides Shield and removes stacks of every debuff on its team when it casts. Normal and Shiny share the listed amounts, while Shiny has a shorter cooldown.
Runerock is listed as Tier 2, Cost 20, Type rock.
Shield and clearing team debuffs
The guide specifies up to 15 Burn, Poison and Shock removed at level 1. That is a flat amount for each debuff, not a 15% reduction or one shared removal budget. It does not establish removal of ability disable, Knockout or every negative effect.
Shield absorbs Damage before team HP and differs from Protect, which prevents Knockout. The guide describes Multicast repeats as casts, allowing On Cast effects to repeat, but queued repeats can stop on Knockout; the full removal sequence is not guaranteed here.
Levels and Normal versus Shiny
Read removal as stacks per debuff. Compare the form cooldowns separately from the shared Shield and removal values.
| Level | Shield | Stacks removed per debuff | Normal Cooldown | Shiny Cooldown |
|---|---|---|---|---|
| 1 | 140 | 15 | 8s | 6.5s |
| 2 | 280 | 30 | 8s | 6.5s |
| 3 | 420 | 45 | 8s | 6.5s |
| 4 | 840 | 90 | 8s | 6.5s |
Runerock questions
Can Runerock clear Burn as well as Poison?
The supplementary guide explicitly includes Burn, Poison and Shock in the removal effect.
What if there are fewer stacks than the listed amount?
The guide says up to the listed amount is removed from each debuff, rather than requiring a full stack total.
Does debuff removal reduce an ally’s Burn output stat?
The removal description concerns team debuffs, not the ally’s output attribute.
Check each debuff’s removal amount separately from Shield and cooldown.
Sources
Reported. Ability descriptions and level values come from third-party reference material. Player accounts are identified where discussed.