Batomon Showdown Stalagrove

Stalagrove is a Grass / Rock monster that gains Damage for the battle when you receive shield. Shiny increases the conversion percentage, while its base Shield and cooldown values stay the same.

Tier 3 · Cost 35 · Types: Grass / Rock

Shield received and battle Damage

When you receive shield, Stalagrove gains Damage for this battle equal to a percentage of the amount shielded. At levels 1–4, that percentage is 15%, 30%, 45% and 180% for Normal, or 18%, 36%, 54% and 216% for Shiny.

The table shows base Shield. The ability percentage applies to the amount shielded when its condition occurs.

Levels and Normal/Shiny comparison

Read each row for the corresponding level.

Stalagrove level stats
Normal and Shiny share these base stats. Ability effects are described above.
LevelCooldown (s)Shield
15.560
25.560
35.560
45.560

Practical limits

Whether excess shield contributes to this gain has not been established. No rounding rule or accumulated Damage total is calculated here.

Sources

Game data files provide Stalagrove’s identity, base stats and ability text.