Batomon Showdown Stalagrove
Stalagrove is a Grass / Rock monster that gains Damage for the battle when you receive shield. Shiny increases the conversion percentage, while its base Shield and cooldown values stay the same.
Tier 3 · Cost 35 · Types: Grass / Rock
Shield received and battle Damage
When you receive shield, Stalagrove gains Damage for this battle equal to a percentage of the amount shielded. At levels 1–4, that percentage is 15%, 30%, 45% and 180% for Normal, or 18%, 36%, 54% and 216% for Shiny.
The table shows base Shield. The ability percentage applies to the amount shielded when its condition occurs.
Levels and Normal/Shiny comparison
Read each row for the corresponding level.
| Level | Cooldown (s) | Shield |
|---|---|---|
| 1 | 5.5 | 60 |
| 2 | 5.5 | 60 |
| 3 | 5.5 | 60 |
| 4 | 5.5 | 60 |
Practical limits
Whether excess shield contributes to this gain has not been established. No rounding rule or accumulated Damage total is calculated here.
Sources
Game data files provide Stalagrove’s identity, base stats and ability text.